BB Dugout Toolkit

Chaos Renegade

Tier 2
Reroll: 70kApothecary: YesMax Big Guys: 3

About

The Chaos Renegades are Blood Bowl's team of misfits, a motley collection of outcasts drawn from every corner of the Old World and bound together by their shared devotion to the dark gods. The roster reads like a who's who of Blood Bowl's strangest bedfellows: human Renegade Marauders form the backbone, supplemented by one each of a Dark Elf, Goblin, Orc, and Skaven. Then there are up to three big guys -- a Minotaur, an Ogre, and a Troll -- all sharing the pitch in a glorious display of chaotic muscle.

What makes the Chaos Renegades truly special is their flexibility and development potential. Renegade Marauders have access to Mutations on primary, allowing them to develop into genuinely terrifying players over the course of a league. Combined with the natural strengths of each specialist -- the Dark Elf's agility, the Orc's toughness, the Skaven's speed, and the Goblin's Secret Weapon access -- the Renegades can adapt to almost any situation. Three big guys on one roster is a rarity in Blood Bowl, and when all three are on the pitch and cooperating, the hitting power is immense.

The flip side of all this diversity is chaos -- and not the fun kind. Every big guy comes with Loner 4+, making team rerolls unreliable when you need them most. Animosity creates friction between the various races, and the lack of natural skills on Renegade linemen means the team starts slow and needs time to develop. Coaching the Chaos Renegades is a long-term investment, but for those with the patience to develop their roster, the payoff is a team that can do almost anything.

Positionals

PositionMASTAGPAAVCostStarting SkillsPrimarySecondaryMax
Human Lineman633+4+9+50kAnimosity (all team-mates)Devious, General, MutationAgility, Strength16
Renegade Human Thrower633+3+9+75kAnimosity (all team-mates)PassSure HandsDevious, General, Mutation, PassingAgility, Strength1
Renegade Goblin623+4+8+40kAnimosity (all team-mates)DodgeRight StuffStuntyAgility, Devious, MutationGeneral, Passing1
Renegade Orc533+4+10+50kAnimosity (all team-mates)Devious, General, MutationAgility, Strength1
Renegade Skaven733+4+8+50kAnimosity (all team-mates)Devious, General, MutationAgility, Strength1
Renegade Dark Elf632+3+9+65kAnimosity (all team-mates)Agility, Devious, General, MutationStrength1
Renegade Troll455+5+10+115kAlways HungryLoner (4+)Mighty Blow (+1)Projectile VomitReally StupidRegenerationThrow Team-mateStrengthAgility, General, Mutation, Passing1
Renegade Ogre554+5+10+140kBone HeadLoner (4+)Mighty Blow (+1)Thick SkullThrow Team-mateStrengthAgility, General, Mutation1
Renegade Minotaur554+6+9+150kFrenzyHornsLoner (4+)Mighty Blow (+1)Thick SkullUnchannelled FuryStrength, MutationAgility, General1
Rat Ogre654+6+9+150kAnimal SavageryFrenzyLoner (4+)Mighty Blow (+1)Prehensile TailStrengthAgility, General, Mutation1

Strengths

  • Up to three big guys (Minotaur, Ogre, Troll) provide massive hitting power on the line
  • Mutation access on primary for Renegade Marauders enables powerful long-term development
  • Diverse roster brings specialist strengths from multiple races -- speed, agility, toughness, and tricks
  • Renegade linemen with AV9+ are surprisingly durable for a team with Mutation access

Weaknesses

  • All three big guys have Loner 4+, making team rerolls unreliable on your most important players
  • Animosity between races causes occasional failed actions at the worst possible times
  • Renegade Marauders start with no skills at all, requiring significant development investment
  • Roster diversity means no position has depth -- losing a specialist is a serious blow

Tips & Strategy

  • Invest early in Block and Guard on your Renegade Marauders to give the team a functional baseline
  • Use Mutations strategically -- Claw on a Marauder creates a deadly blitzer, while Extra Arms helps ball security
  • Keep dedicated rerolls high since Loner 4+ on big guys means you cannot rely on team rerolls for them
  • Protect your single-position specialists; the Dark Elf and Skaven are irreplaceable sources of agility and speed

Available Star Players (10)

Akhorne the Squirrel80k
MA7ST1AG2+PA-AV6+
ClawsDauntlessDodgeFrenzyJump UpNo HandsSidestepStuntyTitchy
Bilerot Vomitflesh180k
MA4ST5AG4+PA6+AV10+
Dirty Player (+1)Disturbing PresenceFoul Appearance
Grak & Crumbleberry250k
MA5ST5AG4+PA4+AV10+
Bone HeadDodgeKick Team-MateMighty Blow (+1)Right StuffStuntySure HandsThick Skull
Grashnak Blackhoof240k
MA6ST6AG4+PA-AV9+
FrenzyHornsMighty Blow (+1)Thick SkullUnchannelled Fury
Guffle Pusmaw150k
MA5ST3AG3+PA5+AV10+
Foul AppearanceMonstrous MouthPlague Ridden
Lord Borak the Despoiler270k
MA5ST5AG3+PA5+AV10+
BlockDirty Player (+2)Mighty Blow (+1)Sneaky Git
Max Spleenripper130k
MA5ST4AG4+PA-AV9+
ChainsawSecret Weapon
Morg 'n' Thorg340k
MA6ST6AG3+PA4+AV11+
BlockMighty Blow (+2)Thick SkullThrow Team-Mate
Scyla Anfingrimm200k
MA5ST5AG4+PA-AV10+
ClawsFrenzyMighty Blow (+1)Prehensile TailThick SkullUnchannelled Fury
Withergrasp Doubledrool170k
MA6ST3AG4+PA4+AV9+
Prehensile TailTackleTentaclesTwo HeadsWrestle