BB Dugout Toolkit

High Elf

Tier 1
Elven Kingdoms League
Reroll: 50kApothecary: Yes

About

The High Elves take to the Blood Bowl pitch with all the grace and arrogance you would expect from the self-proclaimed masters of civilisation. Their teams are built around a core of natural athleticism, superb passing, and an almost supernatural ability to pluck the ball from the air. Where lesser teams rely on brute force, the High Elves rely on precision.

Of course, that elegance comes at a price. High Elf players are expensive, and their slender frames do not hold up well under sustained punishment. A well-timed blitz can shatter a drive as easily as it shatters an elven collarbone. Coaches who favour High Elves must learn to keep their players out of harm's way while orchestrating the kind of spectacular passing plays that leave crowds gasping.

Despite their fragility, a well-coached High Elf team is one of the most dangerous outfits in Blood Bowl. Their combination of speed, agility, and reliable passing makes them a nightmare for defensive coaches. When the High Elves are firing on all cylinders, opponents can only watch as the ball sails gracefully over their heads and into the end zone.

Positionals

PositionMASTAGPAAVCostStarting SkillsPrimarySecondaryMax
High Elf Lineman632+3+9+65kNoneAgility, GeneralPassing, Strength16
High Elf Thrower632+2+9+100kCloud BursterPassSafe PassAgility, General, PassingStrength2
High Elf Catcher832+3+8+90kCatchAgility, GeneralStrength4
High Elf Blitzer732+4+9+100kBlockAgility, GeneralPassing, Strength2

Strengths

  • Excellent passing game with reliable catchers and throwers
  • High agility across the entire roster
  • Strong ball-handling and safe pickup rolls
  • Access to key passing and agility skills on primary

Weaknesses

  • Low armour makes players vulnerable to injuries
  • Expensive positionals limit roster depth
  • Struggles in prolonged physical engagements
  • Lack of natural strength skills on most players

Tips & Strategy

  • Protect your catchers at all costs -- they are your primary scoring threat
  • Use short, safe passes to move the ball rather than risky long bombs early on
  • Screen your ball carrier with linemen to prevent direct blitzes
  • Pick your fights carefully; avoid unnecessary blocks that expose your players
  • Develop Guard on a few linemen to give your team some blocking punch

Available Star Players (12)

Akhorne the Squirrel80k
MA7ST1AG2+PA-AV6+
ClawsDauntlessDodgeFrenzyJump UpNo HandsSidestepStuntyTitchy
Eldril Sidewinder220k
MA8ST3AG2+PA5+AV8+
CatchDodgeHypnotic GazeNerves of SteelOn the Ball
Gloriel Summerbloom150k
MA7ST2AG2+PA2+AV8+
AccurateDodgePassSidestepSure Hands
Grak & Crumbleberry250k
MA5ST5AG4+PA4+AV10+
Bone HeadDodgeKick Team-MateMighty Blow (+1)Right StuffStuntySure HandsThick Skull
Jeremiah Kool300k
MA8ST3AG1+PA2+AV9+
BlockDiving CatchDodgeDump-OffNerves of SteelOn the BallPassSidestep
Jordell Freshbreeze280k
MA8ST3AG1+PA3+AV8+
BlockDiving CatchDodgeLeapSidestep
Kiroth Krakeneye160k
MA7ST3AG2+PA3+AV9+
Disturbing PresenceFoul AppearanceOn the BallTackleTentacles
Lucien Swift300k
MA7ST3AG2+PA5+AV9+
BlockMighty Blow (+1)Tackle
Morg 'n' Thorg340k
MA6ST6AG3+PA4+AV11+
BlockMighty Blow (+2)Thick SkullThrow Team-Mate
Roxanna Darknail270k
MA8ST3AG1+PA4+AV8+
DodgeFrenzyJump UpJuggernautLeap
Valen Swift300k
MA7ST3AG2+PA2+AV8+
AccurateNerves of SteelPassSafe PassSure Hands
Zolcath the Zoat220k
MA5ST5AG4+PA5+AV10+
Disturbing PresenceJuggernautMighty Blow (+1)Prehensile TailRegenerationSure Feet